entertain inform and educate is the decree of the room open space dining kitchen living rumpus and class room drums keyboards strings and typewriters books paper pens pencils and paint numbers in games a very practical use of the mathematical understanding the cards and dice come out chance and risk are undeniable parts of life not a phone nor computer in sight just not yet there is a time for these devices to come out at the end a long day learning at play is this what a school should look like?
all works presented herein are 'threewords' with the exception of reposted videos duly titled.